Files
debianito-post-install/modules/gaming.sh
T
stornic56 63ef2e7343 dual-gpu fix & nvme
- Replaced the restrictive head -n1 hardware parsing with a dynamic while read loop. The script now fully detects and registers multiple coexisting GPUs (Intel+Nvidia / AMD+Nvidia).
- Rewrote install_gpu_drivers() in modules/gpu.sh from a mutually exclusive case block to independent, sequential if conditions. Laptops now install both integrated firmware (Intel/AMD with non-free VA-API acceleration) and dedicated graphics stacks (Nvidia driver + 32-bit libs for Steam) seamlessly in a single pass.
- Improved Nvidia Kepler architecture guards under Debian 13 (Trixie). The script now safely skips missing legacy Nvidia packages without aborting or crashing the remaining Intel/AMD configurations.
- Added nvme-cli utility installation across all Debian versions. For Bookworm and Trixie, it features dynamic hardware validation via lsblk transport filtering and interactive, real-time SMART log viewing with an execution screen-pause.
- Created a brand new standalone module (modules/extras/dev/jellyfin.sh) to cleanly inject Jellyfin Media Server across Debian 11, 12, and 13 using its official setup script, protected by strict SHA256 checksum validations and guaranteed error-cleanup.
- Added OpenRGB to the Gaming menu for Debian 12 and 13. Implemented secure curl downloads with an emulated Chrome User-Agent to bypass Codeberg bot blocks, complete with automatic i2c-dev module configuration, user groups provisioning, and udev permission rules execution.
- Standardized menu headers across 15 separate files using a centralized readonly SCROLL_HINT=" [↑↓]" variable, replacing messy hardcoded strings with clean, uniform Whiptail instructions.
- update README.md
2026-06-16 16:20:30 -05:00

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#!/usr/bin/env bash
# Gaming dispatcher — sources submodules and provides install_gaming()
_GAMING_DIR="${MODULES_DIR}/gaming"
source "${_GAMING_DIR}/_helpers.sh"
source "${_GAMING_DIR}/steam.sh"
source "${_GAMING_DIR}/heroic.sh"
source "${_GAMING_DIR}/tools.sh"
# Check if 'contrib' component is enabled; offer to add if missing
ensure_contrib_repo() {
local contrib_found=false
if [ -f /etc/apt/sources.list ]; then
if grep -Eq '^[^#]*\bcontrib\b' /etc/apt/sources.list 2>/dev/null; then
contrib_found=true
fi
fi
if ! $contrib_found && [ -d /etc/apt/sources.list.d ]; then
if grep -qr 'Components:.*\bcontrib\b' /etc/apt/sources.list.d/*.sources 2>/dev/null; then
contrib_found=true
fi
fi
if $contrib_found; then
return 0
fi
if _confirm "contrib Repository" "Component 'contrib' is required for Steam.\n\nAdd 'contrib' to your APT repositories?"; then
if [ -f /etc/apt/sources.list ]; then
sudo sed -i '/^deb / { /contrib/! s/main/main contrib/ }' /etc/apt/sources.list
fi
if [ -d /etc/apt/sources.list.d ]; then
for f in /etc/apt/sources.list.d/*.sources; do
[ -f "$f" ] || continue
sudo sed -i '/^Components:/ { /contrib/! s/$/ contrib/ }' "$f"
done
fi
sudo apt update
echo -e "${GREEN}contrib repository enabled.${NC}"
return 0
fi
echo -e "${YELLOW}contrib repository not enabled. Steam installation may fail.${NC}"
return 1
}
install_gaming() {
echo -e "${YELLOW}Gaming setup...${NC}"
# 1. 32-bit support prompt FIRST
local enable_32bit=false
if _confirm "32-bit Support" "Enable i386 architecture for 32-bit games?\n\nRequired by Steam/Proton for 32-bit games.\nInstalls matching 32-bit graphics drivers."; then
enable_32bit=true
fi
if $enable_32bit; then
echo "Enabling 32-bit architecture (i386)..."
if ! dpkg --print-foreign-architectures | grep -q i386; then
sudo dpkg --add-architecture i386
fi
_run_cmd "APT Update" "sudo apt update" "Updating package lists..."
echo "Installing 32-bit graphics drivers..."
if [ "$GPU_TYPE" = "nvidia" ]; then
case "${NVIDIA_DRIVER_MODE:-stable}" in
cuda-repo)
_msg "NVIDIA 32-bit" \
"32-bit NVIDIA CUDA libraries already deployed.\n\nThe complete multiarch stack was installed\nwith the v590 driver from the official CUDA repo." 10 70
;;
backports)
local nv32_pkg="nvidia-driver-libs:i386"
local nv32_ver
nv32_ver=$(apt-cache policy "$nv32_pkg" 2>/dev/null | awk 'NR==3 {print $2; exit}')
local msg="Source: Debian ${DEBIAN_CODENAME^}-Backports\n"
msg+="NVIDIA 32-bit Libraries ${nv32_ver:-unknown}\n\n"
msg+="[+] nvidia-driver-libs:i386"
if _confirm "NVIDIA 32-bit" "$msg" 12 70; then
_run_cmd "32-bit NVIDIA" "sudo apt install -y -t ${DEBIAN_CODENAME}-backports ${nv32_pkg}" \
"Installing 32-bit NVIDIA drivers from backports..."
fi
;;
stable)
local nv32_pkg="nvidia-driver-libs:i386"
local nv32_ver
nv32_ver=$(apt-cache policy "$nv32_pkg" 2>/dev/null | awk 'NR==3 {print $2; exit}')
local use_bpo32=false
if [ "$(is_backports_enabled)" == "true" ]; then
local bpo_nv32_ver
bpo_nv32_ver=$(apt-cache madison "$nv32_pkg" 2>/dev/null | \
grep "${DEBIAN_CODENAME}-backports" | awk '{print $3}' | head -1)
if [ -n "$bpo_nv32_ver" ]; then
local msg="Source: Debian ${DEBIAN_CODENAME^} (Backports available)\n"
msg+="NVIDIA 32-bit Libraries: ${nv32_pkg}\n\n"
msg+=" Backports: ${bpo_nv32_ver}\n"
msg+=" Stable: ${nv32_ver:-unknown}\n\n"
msg+="Choose version:"
if _confirm_custom "NVIDIA 32-bit" "$msg" "Backports" "Stable" 14 70; then
use_bpo32=true
fi
fi
fi
if $use_bpo32; then
_run_cmd "32-bit NVIDIA" "sudo apt install -y -t ${DEBIAN_CODENAME}-backports ${nv32_pkg}" \
"Installing 32-bit NVIDIA drivers from backports..."
else
local msg="Source: Debian ${DEBIAN_CODENAME^} Stable\n"
msg+="NVIDIA 32-bit Libraries ${nv32_ver:-unknown}\n\n"
msg+="[+] nvidia-driver-libs:i386"
if _confirm "NVIDIA 32-bit" "$msg" 12 70; then
_run_cmd "32-bit NVIDIA" "sudo apt install -y ${nv32_pkg}" \
"Installing 32-bit NVIDIA drivers..."
fi
fi
;;
esac
else
_install_mesa_32bit
fi
fi
# 2. Gaming packages checklist
local choices
choices=$(whiptail --title "Gaming Setup" --checklist \
"Select gaming packages to install${SCROLL_HINT}:" $TUI_ALTO $TUI_ANCHO $TUI_ALTO_LISTA \
"steam" "Steam (requires 32-bit support)" ON \
"gamemode" "Game performance optimization" ON \
"mangohud" "Performance overlay (Vulkan/OpenGL)" ON \
"heroic" "Heroic Launcher (Epic/GOG)" OFF \
"java-jre" "Java Runtimes (8, 17, 21)" OFF \
"goverlay" "MangoHud config GUI" ON \
"openrgb" "OpenRGB (RGB lighting control)$(_inst openrgb)" OFF \
"lutris" "Game launcher/manager" OFF \
3>&1 1>&2 2>&3)
if [ -z "$choices" ]; then
echo "No gaming packages selected."
return
fi
local cleaned
cleaned=$(echo "$choices" | tr -d '"')
# 3. Warn if Steam selected without 32-bit
if echo "$cleaned" | grep -qw "steam" && ! $enable_32bit; then
echo -e "${YELLOW}Warning: Steam requires 32-bit support.${NC}"
echo "Installation may fail. Re-run this option and enable 32-bit support."
fi
# 4. Install selected packages
for pkg in $cleaned; do
case $pkg in
steam)
if ensure_contrib_repo; then
install_steam
else
echo -e "${YELLOW}Skipping Steam installation (contrib repository not enabled).${NC}"
fi
;;
heroic) install_heroic ;;
java) _install_gaming_java ;;
mangohud) install_mangohud ;;
gamemode) install_gamemode ;;
goverlay) install_goverlay ;;
openrgb)
if [ "$DEBIAN_VERSION" = "11" ]; then
echo "OpenRGB requires Debian 12+."
continue
fi
install_openrgb
;;
lutris) install_lutris ;;
*) _run_install "$pkg" ;;
esac
done
echo -e "${GREEN}Gaming setup complete.${NC}"
}