mirror of
https://github.com/stornic56/debianito-post-install.git
synced 2026-07-16 05:49:49 +00:00
a91b0caa25
- Fixed script crashes from `whiptail` Cancel/Esc under `set -e`. Added `_menu()`, `_checklist()` and `_inputbox()` wrappers with `|| true` to prevent premature exits. - Resolved startup failures by using defaults instead of relying on unset variables with `set -u`. - Hardened sudoers management — `_validate_sudoers()` writes to temp file, validates with `visudo -cf`, only copies if successful. - Replaced `eval` in `_run_cmd` with safer `bash -c` execution. Swap Management Module (`modules/swap.sh`) - New standalone module with 9 internal functions and `manage_swap()` entry point. - Btrfs CoW detection — applies `chattr +C` before swapfile creation to prevent mkswap rejection on Btrfs. - Dynamic swappiness configuration — reads current system value instead of hardcoding 60, pre-fills inputbox with existing setting. - Uses `/run/lock/debianito-swap.lock` for early init compatibility (added as option 9 in main menu). Repository & Branch Migration (`modules/repos/migrate.sh`) - Handles branch migration from stable (11/12) to Testing or SID with 5-screen UX flow. - Persistent backup system — creates timestamped tar.gz backups of `/etc/apt/sources.list*`, auto-restores on apt update failure. - SID guardrails — installs `apt-listbugs` and `apt-listchanges` before upgrade to warn about critical bugs in unstable packages. - Dynamic menu options based on Debian version (SID shows only 1-2-3 Exit, non-SID includes backports + branch migration). - New `_components_enabled()` helper detects current contrib/non-free state. Gaming Module Overhaul - Unified gaming checklist — merged i386 toggle into single prompt with lazy evaluation instead of separate pre-check. - Lazy 32-bit architecture enablement — only enables i386 when needed (steam/lutris/i386 selected) and installs graphics drivers if `need_32bit=true`. - New `_install_nvidia_32bit()` helper with proper driver detection, version pinning, and legacy/tesla variant handling. Heroic & OpenRGB Downloads - Heroic — fetches latest release from GitHub API using `jq` to extract amd64.deb URL, validates with `dpkg-deb --info`. - OpenRGB — downloads from Codeberg Gitea API with SHA256 verification when available, fallback to `dpkg-deb` validation. - Dynamic codename detection — now detects Bookworm vs Trixie at runtime instead of hardcoded static values for .deb download URLs. |Other Improvements - Renumbered main menu: 8=ZRAM, 9=Swap Management, 10=Extras, 11=Boot Rescue, 12=Exit. - Improved `detect_storage()` — excludes loop/CD-ROM devices via `lsblk -e 7,11`, explicitly skips zram, detects USB/SD via `/sys/block/$name/removable`. - Standardized SCROLL_HINT across all files with centralized readonly variable.
215 lines
8.0 KiB
Bash
215 lines
8.0 KiB
Bash
#!/usr/bin/env bash
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# legacy.sh — Bullseye: hardware detection, NVIDIA legacy drivers, lightweight gaming
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# License GPL v3
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BULLSEYE_USE_ARCHIVE=false
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BULLSEYE_USE_ARCHIVE_CHECKED=false
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check_bullseye_archive_phase() {
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$BULLSEYE_USE_ARCHIVE_CHECKED && return
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BULLSEYE_USE_ARCHIVE_CHECKED=true
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local current_year
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local current_month
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current_year=$(date +%Y)
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current_month=$(date +%-m)
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if [ "$current_year" -gt 2026 ] || \
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{ [ "$current_year" -eq 2026 ] && [ "$current_month" -ge 9 ]; }; then
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BULLSEYE_USE_ARCHIVE=true
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fi
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if $BULLSEYE_USE_ARCHIVE; then
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_msg "Debian 11 — Archive Phase" \
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"Bullseye LTS support ended on 31 Aug 2026.\n\n\
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The script will use archive.debian.org mirrors.\n\
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No security updates will be available." 12 60
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fi
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}
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# ---------------------------------------------------------------------------
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# NVIDIA driver installer for Bullseye (Kepler → 470, Fermi → 390)
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# ---------------------------------------------------------------------------
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install_nvidia_bullseye() {
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echo -e "${YELLOW}NVIDIA GPU detected (Bullseye mode).${NC}"
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local is_fermi; is_fermi=$(is_nvidia_fermi)
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local nv_pkg=""
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local gpu_gen=""
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if [ "$is_fermi" = "true" ]; then
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nv_pkg="nvidia-legacy-390xx-driver"
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gpu_gen="Fermi"
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else
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# Bullseye: cualquier otra NVIDIA (Kepler incl.) → nvidia-driver (470)
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nv_pkg="nvidia-driver"
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gpu_gen="NVIDIA"
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fi
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local nv_ver
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nv_ver=$(apt-cache policy "$nv_pkg" 2>/dev/null | awk 'NR==3 {print $2; exit}')
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local msg="Source: Debian Bullseye Stable\n"
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msg+="Driver: ${gpu_gen} — ${nv_pkg} ${nv_ver:-unknown}\n"
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msg+="[+] firmware-misc-nonfree\n"
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msg+="[+] nvidia-settings\n\n"
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msg+="Instalar driver NVIDIA?"
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if ! _confirm "NVIDIA — Bullseye" "$msg" 14 70; then
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echo "Omitiendo driver NVIDIA."
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NVIDIA_DRIVER_MODE=""
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return 0
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fi
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_run_cmd "NVIDIA" \
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"sudo apt install -y $nv_pkg firmware-misc-nonfree nvidia-settings" \
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"Instalando driver NVIDIA ${gpu_gen}..."
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local i386_active=false
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dpkg --print-foreign-architectures | grep -q i386 && i386_active=true
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if $i386_active; then
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local nv32_pkg="${nv_pkg}:i386"
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local nv32_ver
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nv32_ver=$(apt-cache policy "$nv32_pkg" 2>/dev/null | awk 'NR==3 {print $2; exit}')
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if [ -n "$nv32_ver" ] && [ "$nv32_ver" != "(none)" ]; then
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echo "Installing 32-bit compatibility for ${nv_pkg}..."
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_run_cmd "NVIDIA 32-bit" "sudo apt install -y $nv32_pkg" \
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"Installing NVIDIA 32-bit libraries..."
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else
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echo "No 32-bit compatibility package available for ${nv_pkg} on Bullseye."
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fi
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fi
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NVIDIA_DRIVER_MODE="stable"
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echo -e "${GREEN}Driver NVIDIA ${nv_pkg} instalado. Requiere reinicio.${NC}"
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echo ""
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echo "──────────────────────────────────────────────"
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echo "Verifying DKMS module compilation:"
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if command -v dkms &>/dev/null; then
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dkms status 2>/dev/null | grep nvidia || echo "(no nvidia DKMS module found)"
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else
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echo "(dkms not installed)"
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fi
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echo ""
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echo "If the line ends with 'installed' → module is OK."
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echo "Otherwise check: dmesg | grep nvidia"
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echo "──────────────────────────────────────────────"
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}
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# ---------------------------------------------------------------------------
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# Lightweight Gaming for Bullseye — sin Steam, sin Heroic
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# 32-bit Mesa/NVIDIA + gamemode + mangohud + goverlay + lutris
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# ---------------------------------------------------------------------------
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install_gaming_bullseye() {
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echo -e "${YELLOW}Lightweight Gaming (Bullseye mode).${NC}"
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local enable_32bit=false
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if _confirm "32-bit Support" \
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"Enable i386 architecture for 32-bit games?\n\n\
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Required by Steam/Proton for 32-bit games.\n\
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Installs matching 32-bit graphics drivers."; then
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enable_32bit=true
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fi
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if $enable_32bit; then
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echo "Enabling i386 multi-architecture support..."
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if ! dpkg --print-foreign-architectures | grep -q i386; then
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sudo dpkg --add-architecture i386
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fi
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_run_cmd "APT Update" "sudo apt update" "Updating package lists..."
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if [ "$GPU_TYPE" = "nvidia" ]; then
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local nv32_pkg="nvidia-driver-libs:i386"
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local nv32_ver
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nv32_ver=$(apt-cache policy "$nv32_pkg" 2>/dev/null | awk 'NR==3 {print $2; exit}')
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if [ -n "$nv32_ver" ] && [ "$nv32_ver" != "(none)" ]; then
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local msg="Source: Debian Bullseye Stable\n"
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msg+="NVIDIA 32-bit Libraries ${nv32_ver}\n\n"
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msg+="[+] nvidia-driver-libs:i386"
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if _confirm "NVIDIA 32-bit" "$msg" 12 70; then
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_run_cmd "32-bit NVIDIA" "sudo apt install -y ${nv32_pkg}" \
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"Installing NVIDIA 32-bit libraries..."
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fi
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else
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echo "nvidia-driver-libs:i386 not available on Bullseye."
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fi
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else
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# Mesa 32-bit
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local mesa_32=(
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"mesa-vulkan-drivers:i386"
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"libgl1-mesa-dri:i386"
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"libglx-mesa0:i386"
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"libegl-mesa0:i386"
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"mesa-va-drivers:i386"
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)
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local ref_ver
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ref_ver=$(apt-cache policy "mesa-vulkan-drivers:i386" 2>/dev/null | \
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awk 'NR==3 {print $2; exit}')
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local comp_line="Components: Vulkan:i386, OpenGL:i386, GLX:i386, EGL:i386, VA-API:i386"
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local msg="Mesa 32-bit drivers for gaming.\n\n"
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msg+="Source: Debian Bullseye Stable\n"
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msg+="Mesa ${ref_ver}\n"
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msg+="${comp_line}\n\n"
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msg+="Install 32-bit drivers?"
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if _confirm "Mesa 32-bit" "$msg" 14 70; then
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_run_cmd "Mesa 32-bit" "sudo apt install -y ${mesa_32[*]}" \
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"Installing Mesa 32-bit..."
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fi
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fi
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fi
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# Gaming tools checklist (no Steam, no Heroic)
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local choices
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choices=$(_checklist "Gaming Tools — Bullseye" \
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"Select gaming optimization tools:" $TUI_ALTO $TUI_ANCHO $TUI_ALTO_LISTA \
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"gamemode" "Game performance optimization" ON \
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"mangohud" "Performance overlay (Vulkan/OpenGL)" ON \
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"goverlay" "MangoHud config GUI" ON \
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"lutris" "Game launcher/manager" OFF \
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"java" "Java Runtimes (8, 17, 21)" OFF)
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if [ -z "$choices" ]; then
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echo "No gaming tools selected."
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_pause
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return
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fi
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local cleaned
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cleaned=$(echo "$choices" | tr -d '"')
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for pkg in $cleaned; do
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case $pkg in
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mangohud)
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local mh_pkgs="mangohud"
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if $enable_32bit; then
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local mh32_ver
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mh32_ver=$(apt-cache policy mangohud:i386 2>/dev/null | \
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awk 'NR==3 {print $2; exit}')
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if [ -n "$mh32_ver" ] && [ "$mh32_ver" != "(none)" ]; then
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mh_pkgs+=" mangohud:i386"
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fi
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fi
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_run_cmd "MangoHud" "sudo apt install -y $mh_pkgs" "Installing MangoHud (64 + 32-bit)..."
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;;
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gamemode) _run_cmd "GameMode" "sudo apt install -y gamemode" "Installing GameMode..." ;;
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goverlay) _run_cmd "GOverlay" "sudo apt install -y goverlay" "Installing GOverlay..." ;;
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lutris)
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local pkgs="lutris wine64"
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if dpkg --print-foreign-architectures 2>/dev/null | grep -q i386; then
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pkgs+=" wine32"
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fi
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_run_cmd "Lutris" "sudo apt install -y $pkgs" "Installing Lutris + Wine..."
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;;
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java) _install_gaming_java ;;
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*) _run_install "$pkg" ;;
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esac
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done
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echo -e "${GREEN}Lightweight gaming setup complete.${NC}"
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_pause
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}
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